![](https://www.spaceengineersgame.com/wp-content/uploads/2024/07/Kelevra.jpg)
Welcome to our Creator spotlight!
Continuing our series of Space Engineers Creator Spotlights with Kelevra Engineering.
“One may not always have the time and space to express their creativity in a physical manner – especially as an adult these days. That’s where Space Engineers comes in for me.
If someone asks me, ‘What is Space Engineers?’ I always tell them it is to Minecraft what Lego Technic is to Lego Duplo, but from a more affectionate mother.
To me, Space Engineers is exactly that: the digital variant of an almost unlimited box of Lego and an almost boundless playground to use it. Therefore, the creative game mode is the main part of the game for me. But it turned out that there is a good number of people in the Space Engineers community who are more into the survival mode and would like to get ideas and inspirations for their game. Others are more interested in mechanics, scripting, or using the game as the base for their very own purposes, such as tank battles, formula racing, train scenarios, or walker construction.
All of that and much more, long before making use of any of the countless mods available for Space Engineers.
To have endless options in a game is one thing; a whole different aspect is having endless options for creativity in a game. The greatest part about it is the fact that if you create something and share it with the community, it continues to make progress even after you have “finished” it. People get inspired by it, they use it for their own purposes, and sometimes they add their own ideas and let you know, which, in turn, is inspiring for yourself.
No game is perfect, but some are outstanding in a single aspect. Space Engineers excels in satisfying the “need to create” through ongoing progress… and provides a father of two in his late 30s to have his “box of Lego” all for himself! 😉“
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8 VANILLA SOLUTIONS that may replace mods or scripts!Presenting few solutions you should have heard about before thinking about using a mod. |
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[SAM] VENGEANCE Class Ship Railgun Corvette
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Argo Mole Cinematic TeaserCinematic Teaser of Argo Mole from Star Citizen made in Space Engineers. |
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ATLAS MKII – X-Cage – Exploration Rover
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Optimus Prime – Actual TransformerControl seat is located in the back of the cabin.
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You can find more of the amazing creations by Kelevra here and his youtube channel here.
Looking for your fellow Space Engineers? Join our official Discord community
With every custom build, mod design, line of script, planet, or skybox you create, you feed our “Need to Create”.
Thank you for your continued support, collaboration, and inspiration.